If you’ve upgraded to Antics V3.1 then you will be getting familiar with the new native Google SketchUp and Google 3D Warehouse import features. If you haven’t already, have a look at the new Google SketchUp Tips & Tricks section in the forum.
Many of you will want to take advantage of the ability to import .skp content from the massive Google 3d Warehouse (available from File > Google 3d Warehouse in Antics), but keep in mind that most of these tricks are relevant to models imported from the .3ds and .fbx format, as well.
Antics offers powerful import capabilities, allowing you to bring in models and animations in .3ds, .fbx, .bvh, and .skp formats. As your library of custom content grows it becomes more important to organise it properly so you can find the piece of content that you need quickly and easily.
The Antics Content Viewer is great for browsing the default Antics content, however it is currently read-only. This means that you cannot use it to browse for any of the content you may have imported.
To access previously imported content, you can use the powerful Antics Project Browser that allows you to bring assets from other Antics projects into your current project.
So, if you save all your imported content in one or two Antics projects then you can use those projects as content libraries, and browse through them using the Project Browser.