Antics3D Version 5 – just released!

October 9, 2008

Exciting news! The latest version of our software Antics3D, V5, has just been released – with a host of new and improved features. You’ll save time with our improved user interface which features context-sensitive buttons, and several other simplified tools like a unified Edit tool. But most of all, the feature you’ve all been waiting for is finally here: character emotions!

We’ve worked really hard to bring this incredible new feature to the product. You can now add all shades of expression to your characters, and animate it all in the same easy point-and-click fashion. Use preset emotions such as happiness, anger, surprise – or fine-tune the exact amounts of aggression, excitement, sadness, etc. that are present in the expression, to really achieve a subtle feeling.

There’s tons of improvements all across the board, and you really have to check it out to get a good feel for them. You can download a free trial, or for more information point your browser to: http://www.antics3d.com/v5.

If you did that, you’ll also notice we’ve come out with a completely new website, alongside the new logo and colour-scheme which you can already see on this blog. We hope you like it – please getintouch with us with any feedback you have, or any problems you may encounter. We’ve done our best to iron out any bugs, but as with any new website there may be teething problems – we’ll fix them as soon as we can.

One of the greatest things about the new website is the revamped asset management system. You can now download singular assets (like just 1 table) rather than having to download entire content packs. This means it’s cheaper and faster for you, and the choice is entirely yours. What’s more, all of our products now come standard with 6 months free access to all of this premium content!

We really hope you enjoy V5 and we’re continuing to improve the product daily. Please email in with any suggestions or feedback – we love to hear from you.

Advertisements

Antics at the Director’s Guild of America Annual “Digital Day” Event

August 1, 2008

Antics will be exhibiting V4 Professional at the Director’s Guild of America annual “Digital Day” event on Saturday, August 2nd from 830am-4pm in Hollywood, CA.

The event is put on by the DGA’s Special Project’s Committee and this is the 2nd year in a row that Antics has been invited to demonstrate. It will be a whole day of learning and networking with guild members and industry colleagues exclusively for DGA members.

Other than the exhibitor area, the agenda looks interesting: sessions on motion capture, performance capture, 3D television/films, virtual worlds, and developing content for the Internet and mobile phones. The theme for this year is “Size Matters: Creating Content for Big and Small Screens.”

Among the speakers are 3D cinematography gurus Vince Pace and Steve Schklair; Eric Brevig, director of ‘Journey to the Center of the Earth’; directors Penelope Spheeris, Marshall Herskovitz, and Demian Lichtenstein; and lots of animation and visual effects supervisors.

There’s also going to be a session on “Working in Virtual Worlds: More than Fun and Games? Using Online Virtual Worlds as a tool for Pre-Production.” I’ll be sure to check out the seminar and let you know what is discussed, but I already know that Second Life will be covered and how some are using it to hold virtual production meetings remotely.

Apple, Avid, Red, Panavision, Thomson Grass Valley, JL Fisher, ARRI and Technicolor are some of the other vendors that will be giving hands-on demos.

Antics is the lone pre-viz software that will be exhibiting, as Antics’ usability and speed in which 3D animation can be produced, accommodates the director’s busy schedule and is the only tool that allows them to visualize their own creative ideas.